==== Controls ====
Movement  - A,D
Crouching/Sliding - S
Hold Ledge - W
Roll - Left Shift
Attack - Left Mouse Button
-- Wallslide upwards by colliding to walls while gaining height by jumping to gain extra height for ledge holding jumps

This game is inspired by various 2D precision platformer games like Blasphemous.

It is a standalone demo for testing things out for now, it may be extended in future.

All the assets in this game is taken free from mostly itch.io and are referred to in my profile's "Skullknight Assets" Collection, feel encouraged to check them out.

Developed by Kaan Dalkıran - xKhano

Comments

Log in with itch.io to leave a comment.

(+1)

Great work very inspiring!

(+1)

i like this game! this has so much potential! ... if you are going for a dark vibe in future development Id love to do some sound design and OST for this game !

(+1)

thank you for your kind comment! I'll look for it if I decide to pursue the project!

(+1)

controls are too awkward for me - all squashed together and using the mouse for attack is really awkward on a laptop - it should be a key press

Tysm for your feedback!
There are some testers that feel the same way too, I'll be remapping controlls and hopefully update it in a way that testers get notified.
Thanks for playtesting!